publication venue for
- Visions and Concepts for Education 4.0 2021
- Variable Selection for Clustering Three-Way Data 2024
- Evaluation of Sequential and Temporally Embedded Deep Learning Models for Health Outcome Prediction 2023
- Robust Rao-Type Tests for Non-destructive One-Shot Device Testing Under Step-Stress Model with Exponential Lifetimes 2023
- A Low Cost Simulation to Replace a Physical Demo for Teaching Vibration Concepts 2021
- An Assessment of the Pedagogical Style of Online Software Courses 2021
- Collaboration with Industry in the Development and Assessment of a PBL Course 2021
- Enhancing Practical Learning in Undergraduate Chemical Engineering Courses via Integration of Commercial Process Modelling Software 2021
- Integrated Thinking - A Cross-Disciplinary Project-Based Engineering Education 2021
- Low Cost Simulation Lab for Teaching Control Theory Concepts 2021
- Problem Based Learning in Finite Element Analysis 2021
- Providing On-Demand Feedback for Improved Learning of Logical Reasoning in Computer Science and Software Engineering 2021
- Self-directed Learning Compared to Traditional Engineering Approach: Case Studies in Developing Machine Learning Capabilities to Solve Practical Problems 2021
- Student Perceptions of Screencast Video Feedback for Summative Project Assessment Tasks in an Engineering Technology Management Course 2021
- The Learning Factory: Self-directed Project-Based Education 2021
- Towards Better Remote Healthcare Experiences: An mHealth Video Conferencing System for Improving Healthcare Outcomes 2021
- Transition from In-Class to Online Lectures During a Pandemic 2021
- A Framework for Preadolescent Programmers to Create Cooperative Multiplayer Reading Games 2019
- Autism Serious Game Framework (ASGF) for Developing Games for Children with Autism 2021
- Development of a Classroom Response System: A Web-Based Approach Used in SEPT 2021
- Digitalization of the Oil and Gas Industry: Practical Lessons Learned from Digital Responses During the First Stage of the COVID-19 Outbreak 2021
- Enhancement of Engineering Design Competencies Through International Engineering Collaboration: A Pedagogical Approach Used in SEPT. Part 1 2021
- Work-In-Progress: Interactive Lab Manuals and Videos for a Unit Operations Course 2021
- A Collaborative Approach in Designing Curriculum for Industry 4.0 Software Integration Implementation 2020
- A Problem Solving Based Approach to Learn Engineering Mathematics 2020
- A Project-Centric Learning Strategy in Biotechnology 2020
- Experiential Learning Approaches in Automotive Engineering: Implementing Real World Experiences 2020
- The Impact of Homophily and Herd Size on Decision Confidence in the Social Commerce Context 2020
- A Comparison of Time Series Databases for Storing Water Quality Data 2019
- Active Learning Strategy Using Mobile Technologies 2019
- An Active Learning Strategy for Programming Courses 2019
- An Approach to Inject HFE into Existing Design Standards 2019
- Assessment in Problem-Based Learning Using Mobile Technologies 2019
- Improving Grasping of Bionic Hand by Using Finger Compliance Design and Rapid Prototyping 2019
- Mastering the MOOC: Exploring a Unique Approach to Online Course Development 2019
- State of Research in the Design and Development of Emergency Response Vehicles and Equipment: A Scoping Review 2019
- The Design and Implementation of a Low-Cost Demo Tool to Teach Dynamics in the IOT Era 2019
- Use of Mobile Apps for Logging Patient Encounters and Facilitating and Tracking Direct Observation and Feedback of Medical Student Skills in the Clinical Setting 2019
- FCL: A Formal Language for Writing Contracts 2018
- Understanding the Effect of Techno-interruptions in the Workplace 2015
- Developing and Validating a Scale for Perceived Usefulness for the Mobile Wallet 2013