Video Games
Concept
Vocabulary Service
Overview
subject area of
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"Wii-Hab" in critically ill children: A pilot trial Journal Articles
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A Feasibility Study on the Effectiveness of a Full-Body Videogame Intervention for Decreasing Attention Deficit Hyperactivity Disorder Symptoms Journal Articles
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A Pilot Study Evaluating “Dojo,” a Videogame Intervention for Youths with Externalizing and Anxiety Problems Journal Articles
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A Randomized Controlled Trial to Test the Effectiveness of an Immersive 3D Video Game for Anxiety Prevention among Adolescents Journal Articles
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A model linking video gaming, sleep quality, sweet drinks consumption and obesity among children and youth Journal Articles
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A novel “video‐game” simulator for training fetoscopic laser coagulation of anastomoses in twin‐to‐twin transfusion syndrome Journal Articles
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A randomized controlled trial to test the effectiveness of a peer-based social mobile game intervention to reduce smoking in youth Journal Articles
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A weak scientific basis for gaming disorder: Let us err on the side of caution Journal Articles
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Active Video Games as a Training Tool for Individuals With Chronic Respiratory Diseases Journal Articles
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An educational game for teaching clinical practice guidelines to Internal Medicine residents: development, feasibility and acceptability Journal Articles
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Association between home posture habits and neck pain in High School adolescents. Journal Articles
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Association of Parental and Contextual Stressors With Child Screen Exposure and Child Screen Exposure Combined With Feeding Journal Articles
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Associations Between Children's Video Game Playing and Psychosocial Health: Information from Both Parent and Child Reports Journal Articles
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Creating GridlockED: A Serious Game for Teaching About Multipatient Environments Journal Articles
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Educational games for health professionals Journal Articles
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Effectiveness of Brain Gaming in Older Adults With Cognitive Impairments: A Systematic Review and Meta-Analysis Journal Articles
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Effectiveness of Interventions Aimed at Reducing Screen Time in Children Journal Articles
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Effectiveness of a Binocular Video Game vs Placebo Video Game for Improving Visual Functions in Older Children, Teenagers, and Adults With Amblyopia Journal Articles
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Effectiveness of applied and casual games for young people's mental health: A systematic review of randomised controlled studies Journal Articles
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Effects of the video game ‘Mindlight’ on anxiety of children with an autism spectrum disorder: A randomized controlled trial Journal Articles
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Erythema ab igne caused by laptop computer gaming – a case report Journal Articles
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Evaluating the Nintendo Wii for Assessing Return to Activity Readiness in Youth with Mild Traumatic Brain Injury Journal Articles
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Exploring children’s movement characteristics during virtual reality video game play Journal Articles
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Feasibility and observed safety of interactive video games for physical rehabilitation in the intensive care unit: a case series Journal Articles
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Health Outcomes of Information System Use Lifestyles among Adolescents: Videogame Addiction, Sleep Curtailment and Cardio-Metabolic Deficiencies Journal Articles
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Hippocampal activation and memory performance in schizophrenia depend on strategy use in a virtual maze Journal Articles
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Implicit Valuation of the Near-Miss is Dependent on Outcome Context Journal Articles
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Incorrect design and analysis render conclusion unsubstantiated: comment on “A digital movement in the world of inactive children: favourable outcomes of playing active video games in a pilot randomized trial” Journal Articles
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Integrating virtual reality video games into practice: Clinicians' experiences Journal Articles
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Investigating the impact of a health game on implicit attitudes towards food and food choice behaviour of young adults Journal Articles
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Little video-gaming in adolescents can be protective, but too much is associated with increased substance use Journal Articles
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Nonimmersive Brain Gaming for Older Adults With Cognitive Impairment: A Scoping Review Journal Articles
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Patterns of parent screen use, child screen time, and child socio‐emotional problems at 5 years Journal Articles
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Preventing Childhood Anxiety Disorders: Is an Applied Game as Effective as a Cognitive Behavioral Therapy-Based Program? Journal Articles
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Reductions of Anxiety Symptoms, State Anxiety, and Anxious Arousal in Youth Playing the Videogame MindLight Compared to Online Cognitive Behavioral Therapy Journal Articles
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Screen time is independently associated with serum brain-derived neurotrophic factor (BDNF) in youth with obesity Journal Articles
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Sedentary Time and Screen-Based Sedentary Behaviors of Children With a Chronic Disease Journal Articles
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Stressful Gaming, Interoceptive Awareness, and Emotion Regulation Tendencies: A Novel Approach Journal Articles
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Structural brain differences associated with extensive massively-multiplayer video gaming Journal Articles
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Survivors of chronic stroke – participant evaluations of commercial gaming for rehabilitation Journal Articles
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Systematic review of the effectiveness of innovative, gamified interventions for cognitive training in paediatric acquired brain injury Journal Articles
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Tackling teaching patient safety: gamification to the rescue Journal Articles
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Task switching in video game players: Benefits of selective attention but not resistance to proactive interference Journal Articles
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The Effect of Expectations on Experiences and Engagement with an Applied Game for Mental Health Journal Articles
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The Effect of Losses Disguised as Wins and Near Misses in Electronic Gaming Machines: A Systematic Review Journal Articles
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The Effect of Video Game Training on the Vision of Adults with Bilateral Deprivation Amblyopia Journal Articles
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The Influence of Physical Activity, Socioeconomic Status, and Ethnicity on the Weight Status of Adolescents Journal Articles
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The benefits of playing video games. Journal Articles
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The effect of the video game Mindlight on anxiety symptoms in children with an Autism Spectrum Disorder Journal Articles
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User Statistics for an Online Health Game Targeted at Children Journal Articles
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Usual and Virtual Reality Video Game-based Physiotherapy for Children and Youth with Acquired Brain Injuries Journal Articles
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Video Gaming and Children’s Psychosocial Wellbeing: A Longitudinal Study Journal Articles
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Virtual Reality and Active Videogame-Based Practice, Learning Needs, and Preferences: A Cross-Canada Survey of Physical Therapists and Occupational Therapists Journal Articles
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Visualization, Self-Efficacy, and Locus of Control in a Virtual Reality Biofeedback Video Game for Anxiety Regulation Journal Articles
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When winning is losing: A randomized controlled trial testing a video game to train food-specific inhibitory control Journal Articles