Journal article
Integrating virtual reality video games into practice: Clinicians' experiences
Abstract
The Nintendo Wii is a popular virtual reality (VR) video gaming system in rehabilitation practice and research. As evidence emerges related to its effectiveness as a physical therapy training method, clinicians require information about the pragmatics of its use in practice. The purpose of this descriptive qualitative study is to explore observations and insights from a sample of physical therapists (PTs) working with children with acquired …
Authors
Levac DE; Miller PA
Journal
Physiotherapy Theory and Practice, Vol. 29, No. 7, pp. 504–512
Publisher
Taylor & Francis
Publication Date
October 2013
DOI
10.3109/09593985.2012.762078
ISSN
0959-3985
Fields of Research (FoR)
Medical Subject Headings (MeSH)
AdolescentAdolescent BehaviorAttitude of Health PersonnelBrain InjuriesChildChild BehaviorChild, PreschoolEducation, ProfessionalFemaleHealth Knowledge, Attitudes, PracticeHumansInservice TrainingMotivationOntarioPatient CompliancePhysical TherapistsPhysical Therapy ModalitiesQualitative ResearchTreatment OutcomeVideo GamesYoung Adult