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A Parallel Computing Platform for Real-Time Haptic...
Journal article

A Parallel Computing Platform for Real-Time Haptic Interaction with Deformable Bodies

Abstract

Real-time simulation of haptic interaction with deformable objects is computationally demanding. In particular in finite-element (FE) based analysis of such interactions, a large system of equations must be solved at an update rate of 100-1,000 Hz for simulation fidelity and stability. A new hardware-based parallel implementation of a Preconditioned Conjugate Gradient (PCG) algorithm is proposed for solving the linear systems of equations …

Authors

Mafi R; Sirouspour S; Mahdavikhah B; Moody B; Elizeh K; Kinsman A; Nicolici N

Journal

IEEE Transactions on Haptics, Vol. 3, No. 3, pp. 211–223

Publisher

Institute of Electrical and Electronics Engineers (IEEE)

Publication Date

2010

DOI

10.1109/toh.2009.50

ISSN

1939-1412