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I Would Rather Be Playing
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I Would Rather Be Playing

Abstract

Intrinsic and extrinsic motivation in faculty development creates several reasons to address participation in a program. While the former depends on voluntary participation which is a prominent type for recruiting faculty members for faculty development, the latter is the result of certification and promotion purposes. Intrinsic motivation is easy to address since the faculty members address their own development needs; extrinsic motivation, however, tends to yield a lower bar for development and lower priority for faculty development before teaching and scholarly obligations. Gamification of faculty development is an appropriate strategy to increase both intrinsic motivations through techniques like cultivating and extrinsic motivation by providing an environment to showcase abilities, skills, and accomplishments. However, gamification in the scope of faculty development requires some directions. Therefore, the purpose of this chapter is to define how to harness gamification for faculty development while describing five ways fine-tuned for faculty development.

Authors

Yilmaz Y; Monteiro S; Chan T; Chandross D; Lal S; Munford V

Book title

Innovative Digital Practices and Globalization in Higher Education

Series

Advances in Higher Education and Professional Development

Pagination

pp. 137-159

Publisher

IGI Global

Publication Date

February 17, 2023

DOI

10.4018/978-1-6684-6339-0.ch009
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