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A Model-Driven Approach for Developing Families of...
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A Model-Driven Approach for Developing Families of Reinforcement Learning Environments

Abstract

Virtual training environments are software-intensive systems in which reinforcement learning (RL) agents learn, adapt, and demonstrate meaningful behavior. Virtual training environments offer a safe and cost-efficient alternative to training agents in real-world settings. However, to converge, most realistic RL problems require training in multiple, mostly similar but slightly different environments—i.e., families of environment variants. The typical development process of environment families is a labor-intensive and error-prone manual endeavor that does not scale well. To alleviate these issues, in this paper, we propose a model-driven approach for developing families of RL training environments. To obtain the family of environments, we develop an approach and prototype tool. In our approach, a hybrid genetic algorithm—a combination of population-based global search and heuristic local search—generates environment families. Mutations and constraints are expressed as model transformations and are operationalized into a search process by a state-of-the-art model transformation engine. We demonstrate the soundness of our approach in a wildfire mitigation scenario and curriculum learning—a particular learning paradigm that relies on environment families.

Authors

Liu X; David I

Pagination

pp. 327-338

Publisher

Association for Computing Machinery (ACM)

Publication Date

October 4, 2026

DOI

10.1145/3822455.3830332

Name of conference

Proceedings of the ACM/IEEE 29th International Conference on Model Driven Engineering Languages and Systems

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