Robust Equilibria in General Competing Mechanism Games
Abstract
This paper proposes the notion of robust PBE in a general competing mechanism
game of incomplete information where a mechanism allows its designer to send a
message to himself at the same time agents send messages. It identifies the
utility environments where the notion of robust PBE coincides with that of
strongly robust PBE (Epstein and Peters (1999), Han (2007)) and with that of
robust PBE respectively. If each agent's utility function is additively
separable with respect to principals' actions, it is possible to provide the
full characterization of equilibrium allocations under the notion of robust PBE
and its variations, in terms of Bayesian incentive compatible (BIC) direct
mechanisms, without reference to the set of arbitrary general mechanisms
allowed in the game. However, in the standard competing mechanism agme, the
adoption of robust PBE as the solution concept does not lead to the full
characterization of equilibrium allocations in terms of BIC direct mechanisms
even with agents' separable utility functions.