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Compression of 3D Facial Data
Conference

Compression of 3D Facial Data

Abstract

This paper describes a facial mesh compression method based on optimization algorithm to improve the quality of renderedfacial animation. The proposed facial mesh compression algorithm removes the center vertex of a hexagon which consists of six triangles and represents that area with four triangles. To find the optimal vertex, for removal, area based distortion measure is employed. Different reshape models are also considered to minimize the …

Authors

Park I-S; Shirani S; Capson DW

Volume

2

Pagination

pp. 1151-1154

Publisher

Institute of Electrical and Electronics Engineers (IEEE)

Publication Date

January 1, 2004

DOI

10.1109/ccece.2004.1345324

Name of conference

Canadian Conference on Electrical and Computer Engineering 2004 (IEEE Cat. No.04CH37513)