Archetypal dynamics, emergent situations, and the reality game.
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The classical approach to the modeling of reality is founded upon its objectification. Although successful dealing with inanimate matter, objectification has proven to be much less successful elsewhere, sometimes to the point of paradox. This paper discusses an approach to the modeling of reality based upon the concept of process as formulated within the framework of archetypal dynamics. Reality is conceptualized as an intermingling of information-transducing systems, together with the semantic frames that effectively describe and ascribe meaning to each system, along with particular formal representations of same which constitute the archetypes. Archetypal dynamics is the study of the relationships between systems, frames and their representations and the flow of information among these different entities. In this paper a specific formal representation of archetypal dynamics using tapestries is given, and a dynamics is founded upon this representation in the form of a combinatorial game called a reality game. Some simple examples are presented.
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