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Measuring the Interaction of Conflict-Minimizing and Goal-Seeking Motor Imperatives in Autism Spectrum Disorder

Abstract

When subjected to sensory conflict, our bodies respond spontaneously and unconsciously to reduce or resolve it. We developed a Virtual Reality (VR) phase-matching task to establish a framework for explaining behaviors under conflict using hand-tracking, eye-tracking and pupillometry. We also describe a computational model of this behavior that was designed to help us understand differences in observed behavior from autistic individuals and non-autistic peers. We expect that known differences in prediction and attention mechanisms in autism will be important for accounting for behavioral differences observed in the task, highlighting these mechanisms as targets for future intervention.

Authors

Rengarajan S; Cannon J; Baron B; Mohan N; Chukoskie L

Series

Lecture Notes in Computer Science

Volume

13622

Pagination

pp. 185-198

Publisher

Springer Nature

Publication Date

January 1, 2023

DOI

10.1007/978-3-031-37171-4_13

Conference proceedings

Lecture Notes in Computer Science

ISSN

0302-9743
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