Journal article
Digital Game Interventions for Youth Mental Health Services (Gaming My Way to Recovery): Protocol for a Scoping Review
Abstract
BACKGROUND: Digital or video games are played by millions of adolescents and young adults around the world and are one of the technologies used by youths to access mental health services. Youths with mental health problems strongly endorse the use of technologies, including mobile and online platforms, to receive information, support their treatment journeys (eg, decision-making tools), and facilitate recovery. A growing body of literature …
Authors
Ferrari M; McIlwaine SV; Reynolds JA; Archie S; Boydell K; Lal S; Shah JL; Henderson J; Alvarez-Jimenez M; Andersson N
Journal
JMIR Research Protocols, Vol. 9, No. 6,
Publisher
JMIR Publications
DOI
10.2196/13834
ISSN
1929-0748