Conference
Multiple-Description Geometry Compression for Networked Interactive 3D Graphics
Abstract
In web-based visualization applications, such as internet computer games, tele-medicine and so on, 3D geometric data are typically communicated in a distributed and networked environment. The commonly used TCP/IP network protocols can provide reliable transmission, but they often introduce unpredictable delays. On the other hand, users in these applications can tolerate degradation of rendering quality when network conditions deteriorate, but …
Authors
Jaromersky P; Wu X; Chiang Y-J; Memon N
Pagination
pp. 468-471
Publisher
Institute of Electrical and Electronics Engineers (IEEE)
Publication Date
January 1, 2004
DOI
10.1109/icig.2004.102
Name of conference
Third International Conference on Image and Graphics (ICIG'04)