Conference
Gamification and serious game approaches for introductory computer science tablet software
Abstract
In this paper, we overview the design of tablet apps built to teach introductory computer science concepts, and present the results and conclusions from a study conducted during a first year computer science course at McMaster University. Game design elements were incorporated into the apps we designed to teach introductory computer science concepts, with the primary aim of increasing student satisfaction and engagement. We tested these apps …
Authors
Browne K; Anand C
Pagination
pp. 50-57
Publisher
Association for Computing Machinery (ACM)
Publication Date
October 2, 2013
DOI
10.1145/2583008.2583015
Name of conference
Proceedings of the First International Conference on Gameful Design, Research, and Applications