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Adjusting the game difficulty by changing AI...
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Adjusting the game difficulty by changing AI behaviors with Reinforcement Learning

Abstract

The main purpose of this research is to adjust the game difficulty with Reinforcement Learning. We aim to adjust the AI behavior according to the player skill. The developed game looks like a 2D fighting game. The goal of the paper is to create an AI which learns from the player, but not in order to become stronger, but to adapt it behavior in order to give a good game experience to the player.

Authors

Schmidt L; Watanabe T; Mikami K

Volume

00

Pagination

pp. 94-94

Publisher

Institute of Electrical and Electronics Engineers (IEEE)

Publication Date

June 6, 2020

DOI

10.1109/nicoint50878.2020.00030

Name of conference

2020 Nicograph International (NicoInt)
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