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Middle School Architect: Programmatic Modeling and Construction via a 3D Graphics Platform in Elm

Abstract

Today, school students are first introduced to geom-etry and advanced mathematical concepts by plotting a graph in 2D and they struggle with 3D concepts since current technologies are either too difficult to grasp or too simple with only drag-drop functionalities disconnected from coordinates. This article presents a 3D graphics library and an interactive, educational system for visualization of a 3D environment where planks of Cross Laminated Timber (CLT) can be manipulated by geometric and mathematical functions to produce a 3D building. Throughout, there is a focus on functions, 3D geometry and other underlying mathematics, and links are made with the world of computing, specifically computer graphics, to increase students' interest and confidence. Activities built on this library simultaneously meet multiple curricular objectives: mathematics (including 3D geometry), programming (in Elm, a web program-ming language used commercially), and sustainable development (using a negative embodied carbon building material).

Authors

Parcha A; Mishra S; Anand CK; Pushparaj J

Volume

00

Pagination

pp. 1-7

Publisher

Institute of Electrical and Electronics Engineers (IEEE)

Publication Date

February 23, 2024

DOI

10.1109/ic-etite58242.2024.10493720

Name of conference

2024 Second International Conference on Emerging Trends in Information Technology and Engineering (ICETITE)
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