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Educator's blueprint: A how‐to guide for creating...
Journal article

Educator's blueprint: A how‐to guide for creating analog serious games for learning in medical education

Abstract

Serious games are an emerging tool for teaching and learning within medical education. These games can be used to facilitate learning or to demonstrate complex concepts in short bursts of interactive learning. This educator's blueprint will provide 10 strategies for creating a serious game, focusing on card and board games. These strategies include creating a project charter; determining the nature of the game; establishing game mechanics; …

Authors

Edwards S; Swamy L; Cosimini M; Watsjold B; Chan TM

Journal

AEM Education and Training, Vol. 7, No. 6,

Publisher

Wiley

Publication Date

December 2023

DOI

10.1002/aet2.10907

ISSN

2472-5390

Labels

Sustainable Development Goals (SDG)