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Games for the Assessment and Treatment of Mental...
Conference

Games for the Assessment and Treatment of Mental Health

Abstract

The community for research on video games for assessment and intervention for mental health spans multiple disciplines, from cognitive sciences, computer science, and interaction design, to psychology, neurobiology, and medicine. The goal of this workshop is to bring together an international group of researchers to discuss the current state of games for mental health and formulate a plan for moving this research agenda forward in the CHI PLAY …

Authors

Mandryk RL; Birk MV; Lobel A; van Rooij M; Granic I; Abeele VV

Pagination

pp. 673-678

Publisher

Association for Computing Machinery (ACM)

Publication Date

October 15, 2017

DOI

10.1145/3130859.3131445

Name of conference

Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play