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The draw-bot: a project for teaching software...
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The draw-bot: a project for teaching software engineering

Abstract

The authors present a course project which was successfully used to teach software design principles to third year computer engineering students. The goal of the project is to program a robot to trace a shortest path through a maze. The students, organized in teams of five, have to follow the classical steps of software development and prepare interface, design and testing documents. Having a project that requires controlling a device to complete a clear task generates enthusiasm in the students and helps them to understand the principles taught in the course.

Authors

Mohrenschildt MV; Peters DK

Volume

3

Publisher

Institute of Electrical and Electronics Engineers (IEEE)

Publication Date

January 1, 1998

DOI

10.1109/fie.1998.738548

Name of conference

FIE '98. 28th Annual Frontiers in Education Conference. Moving from 'Teacher-Centered' to 'Learner-Centered' Education. Conference Proceedings (Cat. No.98CH36214)

Conference proceedings

2014 IEEE Frontiers in Education Conference (FIE) Proceedings

ISSN

0190-5848
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