Journal article
Trapped as a Group, Escape as a Team: Applying Gamification to Incorporate Team-building Skills Through an ‘Escape Room’ Experience
Abstract
Teamwork, a skill critical for quality patient care, is recognized as a core competency by the Accreditation Council for Graduate Medical Education (ACGME). To date, there is no consensus on how to effectively teach these skills in a forum that engages learners, immerses members in life-like activities, and builds both trust and rapport. Recreational 'Escape Rooms' have gained popularity in creating a life-like environment that rewards players …
Authors
Zhang XC; Lee H; Rodriguez C; Rudner J; Chan TM; Papanagnou D
Journal
Cureus, Vol. 10, No. 3,
Publisher
Springer Nature
Publication Date
March 2, 2018
DOI
10.7759/cureus.2256
ISSN
2168-8184