Experts has a new look! Let us know what you think of the updates.

Provide feedback
Home
Scholarly Works
Gamification and serious game approaches for adult...
Journal article

Gamification and serious game approaches for adult literacy tablet software

Abstract

In this paper, we overview the design of tablet apps we designed and built to teach literacy to adults, and present the results and conclusions derived from experiments performed with target users. Low adult literacy is a significant problem with a high economic cost both for the individuals and for society. Programs created to address low adult literacy face access and engagement barriers that tablet software may be able to help overcome. We …

Authors

Browne K; Anand C; Gosse E

Journal

Entertainment Computing, Vol. 5, No. 3, pp. 135–146

Publisher

Elsevier

Publication Date

August 2014

DOI

10.1016/j.entcom.2014.04.003

ISSN

1875-9521