Journal article
Pre-Production of a Gamified Experience for Creating New Design Thinking Mindset
Abstract
In a rapidly changing world, Canadian Universities are preparing students by developing learner-centered experiential learning programs. Most of these programs within Engineering are mainly project-based courses to provide an opportunity for students to practice design-thinking process along with other technical skills. Engineering students are usually competent with the technical aspects of the design-thinking process, but they struggle to …
Authors
Ebrahimi S; Yazdanpanah R; Taghvaei A
Journal
Proceedings of the Canadian Engineering Education Association (CEEA), , ,
Publisher
Queen's University Library
DOI
10.24908/pceea.vi.15919
ISSN
2371-5243